gusucode.com > UDP语音通讯控件源码程序 > UDP语音通讯控件源码程序/AUDIOS/AUDIO/AUDIOCtl.cpp

    // AUDIOCtl.cpp : Implementation of the CAUDIOCtrl ActiveX Control class.

#include "stdafx.h"
#include "AUDIO.h"
#include "AUDIOCtl.h"
#include "AUDIOPpg.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


IMPLEMENT_DYNCREATE(CAUDIOCtrl, COleControl)

/////////////////////////////////////////////////////////////////////////////
// Message map

BEGIN_MESSAGE_MAP(CAUDIOCtrl, COleControl)
	//{{AFX_MSG_MAP(CAUDIOCtrl)
	// NOTE - ClassWizard will add and remove message map entries
	//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG_MAP
	ON_OLEVERB(AFX_IDS_VERB_PROPERTIES, OnProperties)
END_MESSAGE_MAP()


/////////////////////////////////////////////////////////////////////////////
// Dispatch map

BEGIN_DISPATCH_MAP(CAUDIOCtrl, COleControl)
	//{{AFX_DISPATCH_MAP(CAUDIOCtrl)
	DISP_FUNCTION(CAUDIOCtrl, "Begintalk", Begintalk, VT_EMPTY, VTS_NONE)
	DISP_FUNCTION(CAUDIOCtrl, "Endtalk", Endtalk, VT_EMPTY, VTS_NONE)
	DISP_FUNCTION(CAUDIOCtrl, "SetIpPort", SetIpPort, VT_EMPTY, VTS_BSTR VTS_BSTR VTS_I4 VTS_I4)
	//}}AFX_DISPATCH_MAP
	DISP_FUNCTION_ID(CAUDIOCtrl, "AboutBox", DISPID_ABOUTBOX, AboutBox, VT_EMPTY, VTS_NONE)
END_DISPATCH_MAP()


/////////////////////////////////////////////////////////////////////////////
// Event map

BEGIN_EVENT_MAP(CAUDIOCtrl, COleControl)
	//{{AFX_EVENT_MAP(CAUDIOCtrl)
	// NOTE - ClassWizard will add and remove event map entries
	//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_EVENT_MAP
END_EVENT_MAP()


/////////////////////////////////////////////////////////////////////////////
// Property pages

// TODO: Add more property pages as needed.  Remember to increase the count!
BEGIN_PROPPAGEIDS(CAUDIOCtrl, 1)
	PROPPAGEID(CAUDIOPropPage::guid)
END_PROPPAGEIDS(CAUDIOCtrl)


/////////////////////////////////////////////////////////////////////////////
// Initialize class factory and guid

IMPLEMENT_OLECREATE_EX(CAUDIOCtrl, "AUDIO.AUDIOCtrl.1",
	0xb1541b0c, 0x6629, 0x4ecb, 0xba, 0xb5, 0x59, 0xa7, 0x62, 0x7a, 0x57, 0x7d)


/////////////////////////////////////////////////////////////////////////////
// Type library ID and version

IMPLEMENT_OLETYPELIB(CAUDIOCtrl, _tlid, _wVerMajor, _wVerMinor)


/////////////////////////////////////////////////////////////////////////////
// Interface IDs

const IID BASED_CODE IID_DAUDIO =
		{ 0x230d0d27, 0xa129, 0x46c1, { 0x9c, 0xa6, 0xc8, 0x2e, 0xfa, 0xc2, 0xce, 0x3d } };
const IID BASED_CODE IID_DAUDIOEvents =
		{ 0x8012ff32, 0x10d0, 0x4d2b, { 0xbe, 0x95, 0xd5, 0xc7, 0x81, 0xd7, 0x66, 0xc5 } };


/////////////////////////////////////////////////////////////////////////////
// Control type information

static const DWORD BASED_CODE _dwAUDIOOleMisc =
	OLEMISC_ACTIVATEWHENVISIBLE |
	OLEMISC_SETCLIENTSITEFIRST |
	OLEMISC_INSIDEOUT |
	OLEMISC_CANTLINKINSIDE |
	OLEMISC_RECOMPOSEONRESIZE;

IMPLEMENT_OLECTLTYPE(CAUDIOCtrl, IDS_AUDIO, _dwAUDIOOleMisc)


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::CAUDIOCtrlFactory::UpdateRegistry -
// Adds or removes system registry entries for CAUDIOCtrl

BOOL CAUDIOCtrl::CAUDIOCtrlFactory::UpdateRegistry(BOOL bRegister)
{
	// TODO: Verify that your control follows apartment-model threading rules.
	// Refer to MFC TechNote 64 for more information.
	// If your control does not conform to the apartment-model rules, then
	// you must modify the code below, changing the 6th parameter from
	// afxRegApartmentThreading to 0.

	if (bRegister)
		return AfxOleRegisterControlClass(
			AfxGetInstanceHandle(),
			m_clsid,
			m_lpszProgID,
			IDS_AUDIO,
			IDB_AUDIO,
			afxRegApartmentThreading,
			_dwAUDIOOleMisc,
			_tlid,
			_wVerMajor,
			_wVerMinor);
	else
		return AfxOleUnregisterClass(m_clsid, m_lpszProgID);
}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::CAUDIOCtrl - Constructor

CAUDIOCtrl::CAUDIOCtrl()
{
	InitializeIIDs(&IID_DAUDIO, &IID_DAUDIOEvents);

	// TODO: Initialize your control's instance data here.
}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::~CAUDIOCtrl - Destructor

CAUDIOCtrl::~CAUDIOCtrl()
{
	// TODO: Cleanup your control's instance data here.
}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::OnDraw - Drawing function

void CAUDIOCtrl::OnDraw(
			CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid)
{
	// TODO: Replace the following code with your own drawing code.
	if (!pdc)
		return;

	CBitmap *pOldBitmap;
	CBitmap bitmap;	

	CDC ppdc;
	ppdc.CreateCompatibleDC(pdc);
	bitmap.LoadBitmap(IDB_BITMAP);
	pOldBitmap=ppdc.SelectObject(&bitmap);	
	pdc->BitBlt(0,0,rcBounds.Width(),rcBounds.Height(),&ppdc,0,0,SRCCOPY);
	ppdc.SelectObject(pOldBitmap);
}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::DoPropExchange - Persistence support

void CAUDIOCtrl::DoPropExchange(CPropExchange* pPX)
{
	ExchangeVersion(pPX, MAKELONG(_wVerMinor, _wVerMajor));
	COleControl::DoPropExchange(pPX);

	// TODO: Call PX_ functions for each persistent custom property.

}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::OnResetState - Reset control to default state

void CAUDIOCtrl::OnResetState()
{
	COleControl::OnResetState();  // Resets defaults found in DoPropExchange

	// TODO: Reset any other control state here.
}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl::AboutBox - Display an "About" box to the user

void CAUDIOCtrl::AboutBox()
{
	CDialog dlgAbout(IDD_ABOUTBOX_AUDIO);
	dlgAbout.DoModal();
}


/////////////////////////////////////////////////////////////////////////////
// CAUDIOCtrl message handlers

void CAUDIOCtrl::Begintalk() 
{
	// TODO: Add your dispatch handler code here
	m_talk.Play();
}

void CAUDIOCtrl::Endtalk() 
{
	// TODO: Add your dispatch handler code here
	m_talk.End(); 
}

void CAUDIOCtrl::SetIpPort(LPCTSTR Password, LPCTSTR Usip, long Usport, long Myport) 
{
	// TODO: Add your dispatch handler code here
	CString mPass = Password;
	CString mIp = Usip;
	if(mPass != "20080706372188")
		AfxMessageBox("未注册版本,要正常使用此控件,请与 王嘉都 联系:TEL:13488099881 ");
	m_talk.Setip_port(mIp,Usport,Myport);
}