gusucode.com > ADO操作access全过程和CListCtrl的用法C++源码程序 > ADO操作access全过程和CListCtrl的用法/tele/Tele.cpp

    // Tele.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Tele.h"
#include "TeleDlg.h"
#include "ado.h"
#include "brow.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTeleApp

BEGIN_MESSAGE_MAP(CTeleApp, CWinApp)
	//{{AFX_MSG_MAP(CTeleApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTeleApp construction

CADODatabase * CTeleApp::g_pDb;

CTeleApp::CTeleApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CTeleApp object

CTeleApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CTeleApp initialization

BOOL CTeleApp::InitInstance()
{
	AfxEnableControlContainer();

	CString strConnection = _T("Provider=Microsoft.Jet.OLEDB.4.0;Data Source=tele.log");
	g_pDb = new CADODatabase;
	g_pDb->Open(strConnection);

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	//CTeleDlg dlg;

	CBrow dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	

	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

int CTeleApp::ExitInstance()
{
	g_pDb->Close();

	return CWinApp::ExitInstance();
}