gusucode.com > ADO操作access全过程和CListCtrl的用法C++源码程序 > ADO操作access全过程和CListCtrl的用法/tele/Tele.cpp
// Tele.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Tele.h" #include "TeleDlg.h" #include "ado.h" #include "brow.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTeleApp BEGIN_MESSAGE_MAP(CTeleApp, CWinApp) //{{AFX_MSG_MAP(CTeleApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTeleApp construction CADODatabase * CTeleApp::g_pDb; CTeleApp::CTeleApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CTeleApp object CTeleApp theApp; ///////////////////////////////////////////////////////////////////////////// // CTeleApp initialization BOOL CTeleApp::InitInstance() { AfxEnableControlContainer(); CString strConnection = _T("Provider=Microsoft.Jet.OLEDB.4.0;Data Source=tele.log"); g_pDb = new CADODatabase; g_pDb->Open(strConnection); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif //CTeleDlg dlg; CBrow dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; } int CTeleApp::ExitInstance() { g_pDb->Close(); return CWinApp::ExitInstance(); }