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%UINT16 Convert to unsigned 16-bit integer. % I = UINT16(X) converts the elements of the array X into unsigned 16-bit % integers. X can be any numeric object, such as a DOUBLE. The values % of a UINT16 range from 0 to 65535, or INTMIN('uint16') to INTMAX('uint16'). % Values outside this range saturate on overflow, namely they are mapped % to 0 or 65535 if they are outside the range. If X is already an unsigned % 16-bit integer array, then UINT16 has no effect. DOUBLE and SINGLE values % are rounded to the nearest UINT16 value on conversion. % % Some arithmetic operations are defined for UINT16 on interaction with % other UINT16 arrays. For example, +, -, .*, ./, .\ and .^. % If at least one operand is scalar, *, /, \ and ^ are also defined. % UINT16 arrays may also interact with scalar DOUBLE variables, including % constants, and the result of the operation is UINT16. % UINT16 arrays saturate on overflow in arithmetic. % % You can define or overload your own methods for the UINT16 class (as you % can for any object) by placing the appropriately named method in an % @uint16 directory within a directory on your path. % Type HELP DATATYPES for the names of the methods you can overload. % % A particularly efficient way to initialize a large UINT16 arrays is: % % I = zeros(1000,1000,'uint16') % % which creates a 1000x1000 element UINT16 array, all of whose entries are % zero. You can also use ONES and EYE in a similar manner. % % Example: % X = 17 * ones(5,6,'uint16') % % See also DOUBLE, SINGLE, DATATYPES, ISINTEGER, UINT8, UINT32, UINT64, INT8, % INT16, INT32, INT64, INTMIN, INTMAX, EYE, ONES, ZEROS. % Copyright 1984-2004 The MathWorks, Inc. % Built-in function.